Convai vs Voyage
A side-by-side comparison of Convai and Voyage, two Gaming tools, drawn from Ignaite's continuously-verified listings.
Compared from listings verified as of
At a glance
| Attribute | Convai | Voyage |
|---|---|---|
| Category | Gaming | Gaming |
| Pricing | FREEMIUM | FREEMIUM |
| License | Proprietary | Proprietary |
| Deployment | Cloud | Cloud |
| Platforms (differs) | Web, API | Web, Android |
| Model support (differs) | Multi-model | Single model (proprietary) |
| Vendor (differs) | Convai Technologies, Inc. | Latitude |
The honest brief
Convai
Purpose-built for embodied 3D NPCs — perception, in-world actions, and lip-sync — beyond text-only character chatbots.
- Multimodal NPC perception (see/hear)
- Unity, Unreal & PlayCanvas SDKs
- Long-term character memory
- 65+ languages, 500+ voices
- Free playground to start
- Requires game-engine integration
- Latency depends on the cloud
- Niche to games/virtual worlds
- Advanced features need paid tiers
Voyage
Unlike scripted AI-NPC demos, every Voyage world, quest, and character is generated and persists — characters keep evolving even after you log off.
- Fully unscripted, player-described worlds
- Persistent characters with memory
- Up to 4-player co-op
- Free during expanded beta
- Text-based, no rich graphics
- Still in beta; subscriptions not final
- Android/web only at launch
- Quality depends on underlying LLM