Khroma vs Recraft
A side-by-side comparison of Khroma and Recraft, two Design tools, drawn from Ignaite's continuously-verified listings.
Compared from listings verified as of
At a glance
| Attribute | Khroma | Recraft |
|---|---|---|
| Category | Design | Design |
| Pricing (differs) | FREE | FREEMIUM |
| License | Proprietary | Proprietary |
| Deployment | Cloud | Cloud |
| Platforms (differs) | Web | Web, API |
| Model support (differs) | Self-contained (on-device) | Single model (proprietary) |
| Vendor (differs) | Khroma | Recraft |
| Capabilities (differs) |
|
|
The honest brief
Khroma
Trains a personal neural net on 50 colors you pick, then generates palettes tuned to your taste, not generic schemes.
- Learns your personal color taste
- Free, no account required
- WCAG accessibility ratings on palettes
- Previews as type, gradients, posters
- Single-purpose color tool only
- Requires upfront training step
- No team/brand-system features
- Web-only
Recraft
The only major generator that outputs natively editable SVG paths — assets drop straight into Illustrator or Figma.
- Native editable SVG vector output
- Brand style sets for consistency
- Built-in vector node editor
- API access for pipelines
- Text rendering trails Ideogram
- Designer-focused, steeper than casual tools
- Free tier credits limited
When to pick which
Across the signals we compare, Khroma and Recraft differ on pricing, platforms, and model support:
- Pricing
- FREE · FREEMIUM
- Platforms
- Web · Web, API
- Model support
- Self-contained (on-device) · Single model (proprietary)
Their capability lists differ in recorded depth — compare the full lists above before deciding.